OAGS Evil Santa

Santa Claus, a.k.a Saint Nicholas, a.k.a. Father Christmas, a.k.a. Pier Noel
Character Points: 95

Defence: 2
Marksmanship: 2
Melee: 6
Strength: 10
Toughness: 10

Athletics: 3
Intellligence: 4
Perception: 6
Socialize: 6
Willpower: 10

Hit Points: 50
Weapon: Sack of Coal(24 Damage, Blunt)
Armour: Why-Won't-The-Fat-Man-Die?(Soak 10)

Advantages:

  • Immunity (Pain)
  • Immunity (Magick)
  • Improved Teleportation(Both Upgrades)
  • Natural Armour 10

Disadvantages:

  • Allergy(iron)
  • Major Foible(Terrified of iron)
  • Major Foible(Will keep all oaths and repay all debts)
  • Minor Foible(Will not harm a "nice" child)
  • Minor Foible(Will seek to beat to death any "naughty" child)
  • Weakness(iron)

Santa's Elves
Character Points: 25

Defence: 4
Marksmanship: 2
Melee: 4
Strength: 2
Toughness: 2

Athletics: 4
Intellligence: 3
Perception: 3
Socialize: 1
Willpower: 5

Hit Points: 10
Weapon: Dual silver knives(3 Damage, two attacks)
Armour: None

Advantages:

  • Mechanic
  • Immunity (Magick)

Disadvantages:

  • Allergy(iron)
  • Major Foible(Terrified of iron)
  • Major Foible(Will keep all oaths and repay all debts)
  • Weakness(iron)

Santa's Reindeer
Character Points: 20

Defence: 2
Marksmanship: 1
Melee: 2
Strength: 6
Toughness: 6

Athletics: 5
Perception: 2
Socialize: 1
Willpower: 3

Hit Points: 30
Weapon: Kick(12 Damage)
Armour: None

Advantages:

  • Large
  • Flight
  • Immunity (Magick)
  • Quadrapedal

Disadvantages:

  • Allergy(iron)
  • Animal Intelligence
  • Major Foible(Terrified of iron)
  • No Hands
  • Nonhuman Appearance
  • Weakness(iron)

Rudolph
Character Points: 30

Defence: 3
Marksmanship: 1
Melee: 3
Strength: 8
Toughness: 8

Athletics: 6
Perception: 3
Socialize: 1
Willpower: 5

Hit Points: 40
Weapon: Kick(16 Damage)
Armour: None

Advantages:

  • Large
  • Flight
  • Immunity (Magick)
  • Quadrapedal

Disadvantages:

  • Allergy(iron)
  • Animal Intelligence
  • Major Foible(Terrified of iron)
  • No Hands
  • Nonhuman Appearance
  • Weakness(iron)