OAGS Example Chakalek

Chakalek Fighter
A member of the worker caste in Chakalek society; sturdy enough to fight but not smart enough to lead.
Character Points: 20

Block: 4 (3)
Dodge: 4 (3)
Marksmanship: 2
Melee: 3
Strength: 3
Toughness: 3

Athletics: 3
Intelligence: 2
Perception: 0 (1)
Socialize: 2
Stealth: 2
Willpower: 4

Hit Points: 15
Weapon: Laser Lance (8 damage, Blade, +1 hit), Shield Bash (3 damage)
Armour: Helmet & Shield (1 soak, +1 block, +1 dodge)

Advantages:

  • Combat Style: Shield Bash
  • Weapon Specialist 1 (Axes)
  • Dark Gift

Disadvantages:

  • No Identity

Chakalek Champion
A mighty and experienced fighter, considered to be the cream of the worker cast. Often leads regiments of other Chakalek.
Character Points: 30 (27)

Block: 5 (4)
Dodge: 5 (4)
Marksmanship: 2
Melee: 4
Strength: 5
Toughness: 4

Athletics: 4
Intelligence: 2
Perception: 0 (1)
Socialize: 2
Stealth: 2
Willpower: 5

Hit Points: 20
Weapon: Battle Axe 10 damage, Blade, +1 hit), Shield Bash (5 damage)
Armour: Helmet, Breastplate & Shield (4 soak, +1 block, +1 dodge)

Advantages:

  • Armor Training
  • Dark Gift
  • Combat Style: Shield Bash
  • Weapon Specialist 1 (Axes)

Disadvantages:

  • No Identity
  • Foible: No Mercy

Chakalek Werebeasts: Herilex is home to a spectrum of were-beasts, though its most populous kind if the common werewolf. Because Herilex has no moon, these werewolves are controlled on a yearly cycle by the light of Theialex. When the planet's twin is in the sky (for about a third of the year), it is the same as a waxing moon. When it is directly overhead (for about a week), it is the same as a full moon. Conversely, the opposing third of the year is the same as a waning moon and when theialex is behind the sun it is like a new moon. In other worlds such as Earth, they are controlled by the moon as normal.

Chakalek Werewolf
A soldier who has contracted the most successful form of lycanthropy. When not in wolf-form, use the Chakalek Fighter stats.
Character Points: 35

Block: 5
Dodge: 5
Marksmanship: 2
Melee: 5
Strength: 8
Toughness: 8

Athletics: 5
Intelligence: 2
Perception: 6
Socialize: 2
Stealth: 2
Willpower: 5

Hit Points: 40
Weapon: Claws (10 damage each), Bite (20 damage)
Armour: None

Advantages:

  • Dark Gift
  • Regeneration
  • Natural Weapon
  • Pain Resistant

Disadvantages:

  • Animal Intelligence
  • Minor Foible (bloodlust)
  • Mute
  • No Hands
  • Nonhuman Appearance
  • Allergy (wolfsbane)
  • Weakness (silver)

Chakalek Werebear
A soldier who has contracted a refined form of lycanthropy, and are regarded as an aristocracy amongst freaks. Werebears are sluggish and dense in comparison, but are incredibly strong. When not in bear-form, use the Chakalek Fighter stats.
Character Points: 35

Block: 5
Dodge: 5
Marksmanship: 2
Melee: 5
Strength: 10
Toughness: 10

Athletics: 1
Intelligence: 2
Perception: 4
Socialize: 2
Stealth: 2
Willpower: 5

Hit Points: 50
Weapon: Claws (12 damage each), Bite (24 damage)
Armour: None

Advantages:

  • Dark Gift
  • Regeneration
  • Natural Weapon
  • Pain Resistant
  • Combat Style: Jujitsu

Disadvantages:

  • Animal Intelligence
  • Minor Foible (bloodlust)
  • Mute
  • No Hands
  • Nonhuman Appearance
  • Allergy (wolfsbane)
  • Weakness (silver)

Chakalek Weresnake
A soldier who has contracted a rare form of lycanthropy, a black secret even in the land of the profane. Weresnakes are devious and sneaky, but lack in straight power. When not in serpent-form, use the Chakalek Fighter stats.
Character Points: 35

Block: 5
Dodge: 5
Marksmanship: 2
Melee: 4
Strength: 6
Toughness: 6

Athletics: 5
Intelligence: 2
Perception: 7
Socialize: 2
Stealth: 5
Willpower: 5

Hit Points: 30
Weapon: Bite (14 damage)
Armour: None

Advantages:

  • Dark Gift
  • Regeneration
  • Natural Weapon
  • Pain Resistant

Disadvantages:

  • Animal Intelligence
  • Minor Foible (bloodlust)
  • Mute
  • No Hands
  • Nonhuman Appearance
  • Allergy (wolfsbane)
  • Weakness (silver)

Chakalek Marakath'cha
A were-form resembling an ancient and furious beast that became extinct a long, long time ago. This particular strain is passed down the line of an ancient and secret society, and only three are permitted to exist at one time.
Character Points: 60

Block: 8
Dodge: 7
Marksmanship: 2
Melee: 8
Strength: 10
Toughness: 10

Athletics: 8
Intelligence: 2
Perception: 5
Socialize: 2
Stealth: 1
Willpower: 5

Hit Points: 50
Weapon: Gore (24 damage)
Armour: Thick Hide (6 soak)

Advantages:

  • Dark Gift
  • Regeneration
  • Natural Weapon
  • Pain Immunity
  • Natural Armor 6
  • Major Supernatural Attack: Copper Drool
    • 12 damage, short range, area, fire

Disadvantages:

  • Animal Intelligence
  • Minor Foible (bloodlust)
  • Mute
  • No Hands
  • Nonhuman Appearance
  • Being of Darkness
  • Allergy (wolfsbane)
  • Weakness (silver)

Dark Gift: Chakalek have been engineered by the rebel faction to be highly receptive to magickal alteration. These gifts can be granted across time and space with little trouble. A Chakalek may spontaneously develop a supernatural or physical advantage if he has the points to upgrade, and if he spends one plot point. If the chakalek was not a being of darkness beforehand, he gains the being of darkness disadvantage and the character points back.

Most of the Chakalek on this page come without their dark gift, but most make the infernal bargain. Feel free to give them any monderate supernatural power and being of darkness. Flying werebears anyone?