Ghost
Character Points: 30
Dodge: 2
Block: 2
Marksmanship: 2
Melee: 2
Strength: N/A
Toughness: 4
Athletics: 2
Intelligence: 2
Perception: 3
Socialize: 2
Stealth: 6 (3)
Willpower: 4
Hit Points: 20
Weapons: Ghostly Attack (8 Damage, only effects incorporeal)
Armour: None
Advantages:
- Incorporeal
- Immunity (Poison and Disease)
- Invivisbility (permanent)
- Self-Sustaining
- Sleepless
Poltergeist
Character Points: 45
Dodge: 2
Block: 2
Marksmanship: 3
Melee: 3
Strength: 7
Toughness: 5
Athletics: 3
Intelligence: 2
Perception: 3
Socialize: 2
Stealth: 6 (3)
Willpower: 5
Hit Points: 25
Weapon: Thrown Object (16 Damage)
Armour: None
Advantages:
- Greater Poltergeist
- Incorporeal
- Immunity (Poison and Disease)
- Invivisbility (permanent)
- Self-Sustaining
- Sleepless
Shade
Character Points: 45
Dodge: 2
Block: 2
Marksmanship: 2
Melee: 2
Strength: N/A
Toughness: 5
Athletics: 2
Intelligence: 2
Perception: 3
Socialize: 4
Stealth: 6 (3)
Willpower: 5
Hit Points: 25
Weapons: Ghostly Attack (10 Damage, only effects incorporeal)
Armour: None
Advantages:
- Controlled Apparition
- Incorporeal
- Immunity (Poison and Disease)
- Invivisbility (permanent)
- Self-Sustaining
- Sleepless
- Spy
Dominator
Character Points: 60
Dodge: 4
Block: 4
Marksmanship: 4
Melee: 4
Strength: N/A
Toughness: 6
Athletics: 2
Intelligence: 4
Perception: 4
Socialize: 4
Stealth: 6 (3)
Willpower: 6
Hit Points: 30
Weapons: Ghostly Attack (12 Damage, only effects incorporeal)
Armour: None
Advantages:
- Incorporeal
- Immunity (Poison and Disease)
- Invivisbility (permanent)
- Self-Sustaining
- Sleepless
- Intimidator
- Mind Control
- Telepathic Communication