OAGS Historical Soldiers

Longbowman
Character Points: 15

Defence: 2
Marksmanship: 4
Melee: 2
Strength: 4
Toughness: 2

Athletics: 2
Intelligence: 2
Perception: 3
Socialize: 2
Willpower: 2

Hit Points: 10
Weapon: Long Bow(12 Damage, Long Range)
Armour: None

Medieval Knight
Character Points: 35

Defence: 4(6 with shield)
Marksmanship: 3
Melee: 4
Strength: 4
Toughness: 4

Athletics: 3
Intelligence: 2
Perception: 3
Socialize: 4
Willpower: 4

Hit Points: 20
Weapon: Lance(17 Damage, +1 to hit, can only be used from horseback) or Arming Sword(7 Damage, +1 to hit)
Armour: Full Plate with helmet(Soak 4, except against Fire or Electricity)

Advantages:

  • Armour Training
  • Martial Artist(Sweep, Shoulder Throw, Shield Bash)
  • Minion(Warhorse(as Horse, except with Armour Training, Willpower 4 and Melee 3))
  • Weapon Specialist(Arming Sword)
  • Weapon Specialist(Lance)

Lance: One-handed weapon. Deals 4+ Double horse's Strength Damage. The horse can't attack on the round the lance is used.

Victorian Professional Soldier
Character Points: 18

Defence: 3
Marksmanship: 3
Melee: 3
Strength: 3
Toughness: 3

Athletics: 3(2 in uniform)
Intelligence: 2
Perception: 3
Socialize: 2
Willpower: 3

Hit Points: 15
Weapon: Bolt-Action Rifle(8 Damage) or Bayonet(8 Damage)
Armour: Heavy Jacket(Soak 1)

World War I Volunteer
Character Points: 15

Defence: 3
Marksmanship: 3
Melee: 3
Strength: 2
Toughness: 2

Athletics: 2(1 in uniform)
Intelligence: 2
Perception: 3(2 with helmet)
Socialize: 2
Willpower: 3

Hit Points: 10
Weapon: Bolt-Action Rifle(8 Damage) or Bayonet(6 Damage)
Armour: Heavy Jacket and Helmet(Soak 2)

World War I Conscript
Character Points: 10

Defence: 2
Marksmanship: 2
Melee: 2
Strength: 2
Toughness: 2

Athletics: 2(1 in uniform)
Intelligence: 2
Perception: 2(1 with helmet)
Socialize: 2
Willpower: 2

Hit Points: 10
Weapon: Bolt-Action Rifle(8 Damage) or Bayonet(6 Damage)
Armour: Heavy Jacket and Helmet(Soak 2)

World War II Soldier
Character Points: 18

Defence: 3
Marksmanship: 3
Melee: 3
Strength: 3
Toughness: 3

Athletics: 3(2 in uniform)
Intelligence: 2
Perception: 3(2 in helmet)
Socialize: 2
Willpower: 3

Hit Points: 15
Weapon: Sub-Machine Gun(4 Damage, 2 shots) or Bayonet(8 Damage)
Armour: Heavy Jacket and Helmet(Soak 2)