OAGS Hugh Charlesworthy
Hugh Charlesworthy
Nature: Temporally Altered Human
Character Points: 160 (54) (112) (-6)
Block: 8(5)
Dodge: 10(8)
Marksmanship: 5
Melee: 5
Strength: 4
Toughness: 4
Athletics: 5
Intelligence: 6
Perception: 9
Socialise: 6
Stealth: 3
Willpower: 6
Hit Points: 20
Weapon: Sword-cane (11 Damage, +2 to hit) and Service Revolver (10 Damage, Quick Draw, +2 to hit)
Armour: None
Advantages:
- Allies(many1)
- Combat Styles: Pistol and Blade, Fencing, Bare Knuckle Boxing
- Engineer (Time Travel)
- Expert(British Empire)
- Expert(Gin)
- Expert(History)
- Expert(Third Reich)
- Firearms Training
- Hunches
- Leader
- Lesser Regeneration
- Lucky
- Medic
- Major Technological Item (Gravaton Mk I: Immunity(Solid Projectiles), +1 Block and Dodge)
- Moderate Technological Items(Timejump Belt: Lesser Teleportation, +2 Block, +1 Dodge)
- Moderate Technological Item(Entropy Umbrella)
- Personal Fortune 4
- Pilot
- Precognition
- Sleepless
- Time Sense
- Vehicle: Hugh's Car
- Veteren Time Traveller
- Weapon Specialist(Service Revolver)
- Weapon Specialist(Sword)
Disadvantages:
- Addiction (tea with milk)
- Addiction (gin and tonic)
- Enemies(many 1)
- Major Foible(Code of Honour)
- Honesty is the Best Policy
- Even When You Must Kill a Man, It Costs Nothing to Be Polite
- The Clothes Maketh the Man
- Nazis? Pah!
- An Englishman's Word is His Bond
- Wanted
Notes:
1 Hugh Charlesworthy has many hundreds of allies and enemies across time. A partial list is included here. They are considered to balance out, character points-wise.
Hugh's Car (240vp/30cp)
Manueverability: 2
Speed: 10
Soak: 10
Hit Points: 120
Defence Bonus: +1
Passengers: 3/5
Special: Charlesworthy Engine