Example Katana Souls

Soul Reaper
A soul reaper largely stays incorporeal and unseen during his duties on Earth. His job is to try and shepherd good souls towards heavenly gates and challenge those who would persuade them otherwise.
Character Points: 25

Defence: 3
Marksmanship: 2
Melee: 3
Strength: 3
Toughness: 3

Athletics: 4
Intelligence: 2
Perception: 2
Socialize: 4
Willpower: 4

  • True Faith
  • Incorporeal (Permanent, Invisible)
  • Soul Weapon
  • Ichika
  • Nonhuman Appearance

Hit Points: 15
Weapons: Soul Sword (7 damage), Soul Spear (7 damage, elemental), Soul Axe (8 damage).
Ichika: Weapon deals +3 damage and gains an elemental property.
Armour: Hakama (+1 soak)

Portal Guardian
Portal Guardians live as citizens in towns surrounding or near to known gates to hell-aligned worlds. When a 'demon' pops out and starts wrecking things, or trying to infiltrate the town, the guardians find out about it and make moves to dispatch them.
Character Points: 38

Defence: 3
Marksmanship: 2
Melee: 4
Strength: 4
Toughness: 4

Athletics: 5
Intelligence: 2
Perception: 3
Socialize: 4
Willpower: 4

  • True Faith
  • Soul Weapon
  • Ichika
  • Nika
  • No Identity

Hit Points: 20
Weapons: Soul Sword (8 damage), Soul Spear (8 damage, elemental), Soul Axe (9 damage).
Ichika: Weapon deals +3 damage and gains an elemental property.
Nika: Weapon deals +4 damage and gains an elemental property. Shoots elemental bolts that deal 15 damage.
Armour: Hakama (+1 soak)

Katana Soul Master
It is a rare and terrible occasion that calls for one of these truly powerful beings to take up her sword.
Character Points: 50

Defence: 5
Marksmanship: 2
Melee: 5
Strength: 5
Toughness: 5

Athletics: 5
Intelligence: 2
Perception: 3
Socialize: 4
Willpower: 4

  • True Faith
  • Soul Weapon
  • Ichika
  • Nika
  • Sanka
  • No Identity

Hit Points: 25
Weapons: Soul Sword (9 damage), Soul Spear (10 damage, elemental), Soul Axe (10 damage).
Ichika: Weapon deals +3 damage and gains an elemental property.
Nika: Weapon deals +4 damage and gains an elemental property. Shoots elemental bolts that deal 15 damage.
Sanka: Weapon Deals +9 damage and gains an elemental property. Also gains either area centered on user, or 40 ft jet. Grants user a minor immunity.
Armour: Grand Hakama (+2 soak)


Theta Wars Devil Hunter
The Monastery of Devil hunters have been created to deal with the mess the Time Nazis and N make with botched rituals. They do not disguise themselves.
Character Points: 25

Defence: 3
Marksmanship: 4
Melee: 2
Strength: 3
Toughness: 3

Athletics: 4
Intelligence: 2
Perception: 3
Socialize: 3
Willpower: 5

  • True Faith
  • Soul Weapon
  • Ichika
  • Nonhuman Appearance

Hit Points: 15
Weapons: Soul Optical Carbine (10 damage, 2 shots, cutter, silvered), Soul Fuhry (7 damage, 4 shots, silvered).
Ichika: Weapon deals +1 damage and grants the user immunity to fire (and plasma by extension).
Armour: Hakama (+1 soak)


2059 Sanctity Blade
The Monastery of Sanctity dispatches agents to the 2059 reality where hope is bleak. They reinforce the virtues of hope and faith, and try and sabotage any infernal dealings the pyramid may try to have.
Character Points: 25

Defence: 3
Marksmanship: 4
Melee: 2
Strength: 3
Toughness: 3

Athletics: 4
Intelligence: 2
Perception: 3
Socialize: 3
Willpower: 4

  • True Faith
  • Soul Weapon
  • Ichika
  • No Identity

Hit Points: 15
Weapons: Soul Laser (14 damage, two shots), Soul Sword (7 damage), Soul Axe (8 damage).
Ichika: Weapon deals +2 damage and gains Twostroke (from OAGS Katana Souls).
Armour: Hakama (+1 soak)