OAGS Malfortune
Lord Malfortune
Magickally Altered Human
Character Points: 125 (34) (91) (-5)
Block: 7 (3)
Dodge: 7 (3)
Marksmanship: 5
Melee: 1
Strength: 2
Toughness: 4
Athletics: 3
Intelligence: 7
Perception: 4
Socialize: 4
Stealth: 3
Willpower: 7
Hit Points: 20
Weapon: Molten Copper (25 Damage, Short Range, Magickal Attack)
Armour: Mage Armor (4 Soak)
Advantages:
- Aura Sight 2
- True Name Aware 2
- Major Magick Item Item: Mage Armor 9 1
- Minor Magick Item: Cloak of Invisibility 3
- Minor Magick Item: Protective Talisman (archaic) 3
- Ally: Parliament 3
- Ally: The Brotherhood 3
- Ally: Hugh Charlesworthy 3
- Personal Fortune 3
- Wizard 30
- Red Blessing
- One With The Flame
- Moderate Elemental Control: Radiation
- Word of Fire
- Word of Billowing Smoke 10
- Word of Molten Copper 10
- Word of Telekinesis 10
Disadvantages:
- Computer Illiterate 1
- Foible: Is a git 1
- Addiciton: Port 1
- Major Foible: Does not fight until he is the last man standing. 2
Notes:
1: Unique magick item. Steelcloth with a inbult +4 Block and Dodge forcefield.