OAGS Malfortune

Lord Malfortune
Magickally Altered Human
Character Points: 125 (34) (91) (-5)

Block: 7 (3)
Dodge: 7 (3)
Marksmanship: 5
Melee: 1
Strength: 2
Toughness: 4

Athletics: 3
Intelligence: 7
Perception: 4
Socialize: 4
Stealth: 3
Willpower: 7

Hit Points: 20
Weapon: Molten Copper (25 Damage, Short Range, Magickal Attack)
Armour: Mage Armor (4 Soak)

Advantages:

  • Aura Sight 2
  • True Name Aware 2
  • Major Magick Item Item: Mage Armor 9 1
  • Minor Magick Item: Cloak of Invisibility 3
  • Minor Magick Item: Protective Talisman (archaic) 3
  • Ally: Parliament 3
  • Ally: The Brotherhood 3
  • Ally: Hugh Charlesworthy 3
  • Personal Fortune 3
  • Wizard 30
    • Red Blessing
    • One With The Flame
    • Moderate Elemental Control: Radiation
    • Word of Fire
    • Word of Billowing Smoke 10
    • Word of Molten Copper 10
    • Word of Telekinesis 10

Disadvantages:

  • Computer Illiterate 1
  • Foible: Is a git 1
  • Addiciton: Port 1
  • Major Foible: Does not fight until he is the last man standing. 2

Notes:
1: Unique magick item. Steelcloth with a inbult +4 Block and Dodge forcefield.